This training is an introduction to continuous modeling with FLAC2D and FLAC3D. At the end of the course, participants will master the graphical interface, documentation and the main modeling steps. Concepts are illustrated using a tunnel excavation example, from building the model geometry to results analysis. This introductory course provides the foundation for more advanced use of the software, which can be covered in more specific training modules.
Version Notes:PFC, PFC3D 5.0
Level: Intermediate Runs in Demo: Yes
This example demonstrates the use of PFC to model a pile of rock boulders sliding down a slope. The slope is represented by a DXF surface that is imported into PFC and automatically converted to wall facets. The boulders consist of clumps of overlapping pebbles generated from a set of STL surface geometry files. During the model run, the boulders are plotted using a smooth surface representation of the clumps (rather than the actual pebbles).
Using a set of data files called (executed) sequentially via a central "doall" data file, this example demonstrates:
(1) How to make and save binary clump templates for future simulations (make_clump_templates.p3dat):
(2) How to generate clumps in a periodic container and let them settle within a periodic space (put_in_periodic):
(3) How to generate the mountain slope topology, assign clump and slope properties, and create particle velocity traces (make_mountain):
(4) How to run a simple simulation in PFC (run_model):