This tutorial demonstrates how to generate a 3D volume mesh from surface geometry imported from DXF or STL files. Both hexahedral-dominant and tetrahedral meshes can be generated automatically using the "zone generate from-geometry ..." command in FLAC3D 7. The results of various keywords are shown.
Learn how you can use commands and functions to send email messages and attachments via Itasca software. Use this capability to inform you when a model has finished running, a result is available (even attach a plot), or the model run is interrupted.
In this example, a pile of earth is modeled overlying undulating ground. This tutorial demonstrates how a FLAC3D model mesh can be easily created using DXF geometries and the ZONE DENSIFY command. How to differentiate parts of the model into separate GROUPs using DXF geometries and the GEOMETRY-SPACE range logic is also demonstrated.
The proliferation of mine pits that intersect the groundwater table has engendered interest in environmental consequences of the lakes that form after cessation of dewatering.
Orepass design guidelines required for potentially continued mining at depth. Rock strength and stress state were validated through comparison with observed fallouts in orepasses and shafts and the optimal orientation and location of orepasses for future mining were determined.
This work presents a hybrid modeling approach to efficiently estimate and optimize rock movement during blasting. A small-scale continuum model simulates early-stage, near-field blasting physics and generates synthetic data to train a machine learning (ML) model. Key parameters such as expanded hole diameter, burden velocity, and gas pressure are obtained through the ML model, which then inform a discontinuum model to predict far-field muckpile formation. The approach captures essential blast physics while significantly accelerating blast design optimization.